Mar 2004 - Oct 2008
Auckland, New Zealand
Case Study: Urban Games / Urban Warfare - A Strategic Startup
The Role: Co-Founder & Strategy Lead
The initial concept was to acquire and turn around a small, failing local game shop. However, after the seller became unrealistic and pulled out of an agreed sale, we ran the numbers and identified a superior opportunity.
We calculated that it would be more cost-effective and strategically sound to build a new brand from scratch, securing a prime location and fresh, high-demand stock, rather than overpaying for a bad location and redundant inventory. My role was to co-found this new venture, leading the brand creation, fitout, market strategy, and operational launch.
Core Expertise & Services Delivered
Strategic Launch & Location
Identified and secured a prime retail location on Broadway, Newmarket—one of NZ's premier shopping roads—at a great price.
Negotiated a highly favourable lease, which included a 3-month rent-free holiday and allowed us to take possession of the previous tenant's "cool and edgy" shop fitout, dramatically reducing startup costs.
Brand, Fitout & Marketing
Leveraging my expertise from Albany Signs, I personally designed the "Urban Warfare" logo and all company branding.
I single-handedly managed the rebrand and refit of the store, adapting the existing high-quality fittings and lighting to suit our new gaming business, creating a premium atmosphere with minimal outlay.
As global instability (wars in Iraq and Afghanistan) grew, we strategically decided the original name, Urban Warfare, was no longer appropriate and executed a full rebrand to "Urban Games".
Developed and launched the company website and all initial marketing materials.
Unique Market Position & Inventory
Identified a major gap in the NZ market by being the first to combine tabletop games, board games, and trading cards with the booming video game market (Xbox and PlayStation).
Negotiated key supplier agreements and consignment stock, establishing NZ's largest selection of board games, Warhammer 40k, Magic: The Gathering, and other major tabletop brands.
Negotiated buy-back and exchange agreements for video games to mitigate risk and prevent stock redundancy in a fast-moving market.
Community Hub & Event Management
Designed the store layout to include dedicated in-store gaming tables, encouraging customers to demo games and play on-site.
Pioneered a packed schedule of community-building events, including regular Magic: The Gathering and Warhammer 40k tournaments.
Hosted networked gaming events for PC, Xbox, and PlayStation, as well as highly-anticipated new game release parties.
Strategic Customer Pathway
Used the high demand for video games as the primary drawcard to attract foot traffic in the premium shopping district.
Implemented a successful cross-sell strategy to introduce video game customers (both parents and kids) to the social and creative hobby of tabletop wargaming, building a loyal, long-term hobbyist customer base.
Hands-on Product Expertise
To enhance the in-store experience and inspire customers, I personally built custom scenery for the gaming tables and painted high-end, pro-level miniature armies for display.
Forced Relocation & Successful Exit
After establishing a highly successful and popular community hub, the landlord sold the building to a developer, forcing the business to move.
This move coincided with limitations in the market as the video game bubble began to burst, making the timing opportune.
With no other suitable buildings available in a realistic price range, a shifting market, and the 2008 financial crash seeming imminent, we decided it was the right time to move on, with my primary focus returning to Albany Signs.
The business pivoted to an online-only model before being successfully sold.